Cross-Platform Mobile Game Development – a Tool Comparison

Mobile game development has a world of its own. You will come across different set of programming languages which you would not have encountered elsewhere – Lua, Live Code, Unreal Script, Boo etc. Some of these tools are a derivative or an extension of what is available on other gaming platform while others have been explicitly developed for mobile. At least one of these platform may seize to become a game development platform and become an enterprise cross-platform mobile application development solution.

As I have mentioned earlier (here it is), there are five approaches to cross platform mobile application development and many tools are available under each category. They are:

(1)    Mobile Web (JavaScript-CSS library), (see this)

(2)    Visual Tool (No access to Code), (see this)

(3)    App Generator (Native application for multiple platforms), (see this)

(4)    Hybrid App (Leverages embedded browser control) (see this) and

(5)    Game Builder.

Here are 5 hybrid tools – the ordering is alphabetic.

1. Bedrock (Metismo)

  • Home page: Link
  • Genesis: Has been acquired by Software AG – rebranded as  webMethods Mobile Designer
  • Language: Java & Cross compiler
  • Version: -
  • Licensing: detail not available
  • Download: no
  • Documentation: not available
  • Sample application: not available
  • Implementation: FinBlade, Xendex
  • Wikipedia: Link

2. Corona (Ansca)

3. JUCE

4. LiveCode (RunRev)

5. Marmalade

  • Home page: Link
  • Genesis: It is from Ideaworks3D which has been into cross-platform technology and games software since 1998
  • Language: Visual C++
  • Version: 5.2
  • Licensing: Free evaluation – application cannot be distributed
  • Download: Link
  • Documentation: Index
  • Sample application: Getting Started
  • Implementation: Index
  • Wikipedia: Link
  • Additional: IwGame framework for marmalade
  • Article on how to use: DrMop

6. Moai

7. Unity 3

8. Unreal

9. XPower++

  • Home page: Link
  • Genesis: It has background in cross-compiler for grid computing
  • Language: Basic++, C++, Java++, and Pascal++ language dialects
  • Version: 2.0.2.990
  • Licensing:
  • Download: Link
  • Documentation:  Index
  • Sample application: (see documentation index)
  • Implementation: ?
  • Wikipedia: Link

Do let me know if there are any errors and omissions in the details I have provided.

More Tool Comparisons

Here are references to articles written by others comparing different cross-platform tools:

Previous>> (Hybrid Mobile Tools)

6 Responses to “Cross-Platform Mobile Game Development – a Tool Comparison”

  1. Cross-Platform Hybrid Mobile Application Development – a Tool Comparison « Technology Trend Analysis Says:

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  2. Cross-Platform Mobile Code Generator – a Tool Comparison « Technology Trend Analysis Says:

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